Project Guidelines • Your code must be organized in different scripts, depending

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Project Guidelines
• Your code must be organized in different scripts, depending

Project Guidelines
• Your code must be organized in different scripts, depending on the functionality. Each
script must have a distinct role.
• Use script names that make sense and attach them to related game objects. For example,
create a ”UIManager” script to handle the game UI, a ”GameManager” script to hold
variables and objects that keep track of the game’s state.
• Your code must be written in C# programming language ONLY.
• Organize your game objects in a hierarchy that makes sense and is easy to understand.
For example, if you have game objects such as ”Cube(1)”, ”Cube(2)”, ”Cube(3)”, … ,
make them children of a single ”CUBES” game object.
• Organize your asset files (textures, 3d models, materials, scripts, sounds, …) in separate
folders. Obviously, the name of the folder should be representative of the content.
• You may use the Internet (YouTube, blogs, ..) to your help for tutorials and code examples,
but copy-pasting entire code or functionality is obvious and will NOT be accepted.

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